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Combo Throne (2018 T-1 Winner)

By John Early: (Deck Strategy at bottom of page)

Combo Throne Deck - Lackey File
File Size: 6 kb
File Type: dek
Download File

Card total: 50 cards.
Reserve total: 10 cards.
Lost Souls: (8)
Covet
Darkness
Hopper
Humble
Lawless
Prosperity
Vindicated
Wanderer

Dominants: (7)
Angel of the Lord
Christian Martyr
Falling Away (CoW)
Mayhem (FoM)
Son of God
The Second Coming
Three Woes

Artifacts: (2)
Hezekiah’s Signet Ring
Magic Charms

​Covenants: (3)
Covenant of Prayer
I am Creator
You will Remain

Fortresses: (2)
The Gates of Hell
The Throne of David

Heroes: (10)
Abigail (RoA)
Ahimelek the Hittite
Asahel (TexP)
Caleb (FoM)
David, the Shepherd
King Amaziah (RoA)
King Jehu (FoM)
King Saul (CoW)
Samuel (RoA)
The Angel Under the Oak

Good Enhancements: (3)
Counsel of Abigail (RoA)
Faith of David (CoW)
Valley of Salt (RoA)

Evil Characters: (11)
Abaddon, the Destroyer (RoJ)
Astrologers (TexP)
Chaldeans (TexP)
Damsel with Spirit of Divination (TexP)
Fire Foxes
King Jehoash (RoA)
King of Tyrus (Priests)
Messenger of Satan (TEC)
The Deceiver
The god of this world
The Priest of Zeus

Evil Enhancements: (4)
Divination (TexP)
Envy
Invoking Terror
The Wages of Sin (FoM)

Reserve: (10)
Blasphemies
Death of Unrighteous
Gomer (TexP)
Haman’s Plot​​
Lost Anointing
Rain Becomes Dust
Red Dragon (RoJ)
Today
Treasures of War
Uzzah

DECK STRATEGY:

#Mayhem became my rallying cry this year – I was convinced that there was a niche for a deck to use the newly worded Mayhem dominant. I took second place in 2011 when Matt Townsend won playing the old Mayhem first turn 7 times across 10 rounds. I wondered if even with the reduction in unfair card advantage, if there was still an option to go big early. In combination with a speedy Throne of David offense, the opportunity to play Mayhem first turn was there. I started the tournament year with Epicurean and Stoic Philosophers, plus Worldly Wisdom to ensure FTM (First Turn Mayhem). I switched after South Central Regionals and some test games to a few Magicians and Divination which is slightly less consistent, but has more utility in the mid to late game. The Magicians and especially Astrologers are way better than the Philosophers as well. Lost Souls like Lawless, Prosperity and Darkness also provide additional consistency and card advantage.

Some card combos:
Astrologers + Wages or Invoking Terror (Divination can also set this up)

Falling Away + Asahel (Supplemented by banding) is a “cheese” rescue
King Amaziah + King Jehoash + Ahimilek (supplemented by banding) is a “cheese” rescue
Faith of David + King Jehu + Ahimilek is a “cheese” rescue
​

Essentially I look for rescues that limit my opponents opportunity to play defense as much as possible. Because I want to be able to play out my hand there’s very little offense beyond these so called “cheese” rescues. There are literally only two non dominant cards that I can’t empty from my hand before I Mayhem, I was routinely +10-15 cards before my opponent took their first turn, with Mayhem usually serving as 4-6 of those. I believe the max possible is +30 on turn one and the highest I ever opened was +21.
 
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